Time Paradox Event CRACK, the screaming hiss echoed throughout the world. An almost unnatural sound almost as if the sky itself had been torn apart. The chat immediately went nuts, frenzied players asking what that sound was and where it came from, but no one had the answer. Many players boarded boats and mounted their horses, racing towards where they believed the mysterious sound came from. Days passed by without hearing the sound again, but the brave adventures still searched for what caused that heart racing screech. Finally, after days of searching, one lone adventure peered down into a valley filled with strange mist. Jutting out of the mist like cliffs out of the ocean were towers, almost as if there was a building, or castle down there. As the adventurer descended into the valley, he stumbled upon a gravel path marked with signs, stopping to look at one he read the words "Dreadfort". The adventurer pressed on along the path, not daring to stray from it until he came to a large signpost. On it was faint words describing how this castle had been fought over dozens of times, but remained intact. The adventurer didn't understand most of it, phrases like "Built by the Blood Cartel", or "Standing there as as strategic challenge to Nexusian outposts located nearby". He deduced that this ancient building must be from prehistoric times, and wondered how it had stayed hidden for this long. Curious, he creeped forward, coming up to a massive iron-wrought gate. As he approached the gate looking for a way in he heard a massive THUD behind and twirled around. Standing there behind him was a 7 foot rodent, perched on its two massive hind legs and wielding a cutlass easily twice the size of a normal sword. The adventurer screamed and turned to run, only to fall against the castle walls that seemed to emerge out the fog from nowhere. He begged and pleaded with the massive rat, asking him to spare his life. The rodents jaws opened up as it approached the adventurer and out bellowed out a sentence "You shouldn't have come here CactusKing" before lifting his cutlass and sending the poor soul straight to hell as he admitted one final scream. Before the adventurer was slain by the rodent of Dreadfort, he had managed to launch a cry for help in the chat. It is now up to you to find the Dreadfort, Kill the resident rodents, and claim the vast treasures inside the castle. Bring your gear, Bring your armies, none will enter the Dreadfort. -=-=-=-=-=-==-=-=-=-==-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Good Evening CivWars Community, I am proud to announce a brand new event coming soon. The Time Paradox event will hopefully be a common event on the server that will help incorporate the old history of the server into the new map and new players. These events will transport well known locations from the original map into the current one and have players conquer or achieve control over the location as their own. There will be prizes located inside and is well worth for you to try and take. Here's how it'll work The Staff team (Admins+) will be defending the location from player flags for 3 hours. If players can successfully flag and annex the event town into their nation before the time is up, than victory is theirs. If they fail, the defending team will emerge victorious and get the town in their nation. This event is neutral friendly, neutrals will be placed on the side of the Staff Team to help defend the location for themselves. All other players must declare war and march their forces straight to the home block. There will be loot located within the event town claims, meaning you will be rewarded for using the gear and effort to seize these prehistoric locations. The Dreadfort Time Paradox Event will be: 6/29/19 @ 3PM PST (6PM EST) I hope you guys enjoy this event and look forward to more of them in the future. Thank you -CivWars Team
You guys only had the event for 1.5 hours. It doesn't say anywhere in this thread that keepinventory is allowed for defenders, they get infinite armor and god apples. Congrats, you topped coolsurdy.9